Visual Concepts

Sci-Fi Game

The assets I created myself and imported to Roblox include characters, creatures, and props designed and optimized for performance in Roblox Studio. Using Blender, I modeled each asset with attention to detail while ensuring efficiency for smooth gameplay.

  • 🧬 Rigged & animated a sci-fi creature
  • 🧍 Starter Roblox character
  • 🔫 Guns & animation logic
  • 🧱 50+ custom environment props
  • 🎯 Dynamic head & arm tracking in player character

All models were optimized with triangle counts under 10,000 (most under 5,000), ensuring fast load times and performance on various devices. I used RigEdit for custom rigging and Moon Animator for smooth, realistic animations. Each asset was integrated into Roblox Studio, where I ensured all animations played seamlessly, enhancing the overall player experience.

Other Work

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